Videos

Purpose: Teamwork and problem-solving
Instructions: Have everyone stand in a circle and reach across to grab hands with two different people. The goal is to untangle into a circle without releasing hands.
Duration: 5–10 minutes
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: This activity encourages participation, enhances collaboration, and helps us tackle challenges together in a safe and inclusive environment.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A powerful activity to help you think critically about responsibility, relationships, and the consequences of actions. Perfect for high school students, this game fosters teamwork, debate, and presentation skills while exploring ethical decision-making.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A fun and collaborative activity where you’ll create shared rules for your classroom or school. This exercise is all about teamwork, responsibility, and shaping the environment you want to thrive in.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A fun and engaging activity designed to help you debate, collaborate, and think critically about real-world challenges while building essential decision-making and teamwork skills.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: This is a fun and engaging activity designed to promote teamwork, empathy, and trust.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: Aa creative and engaging group activity that combines teamwork, innovation, and a focus on human rights.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: А collaborative and fun activity designed to enhance teamwork, communication, and intercultural understanding.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A game where we explore who we are today and who we want to become in the future. This activity is about developing self-awareness and understanding the link between our actions today and our dreams tomorrow.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: By exploring how music can influence our emotions, we gain a better understanding of ourselves and those around us. This activity helps us communicate our feelings more effectively and be more empathetic toward others.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: An engaging activity designed to help participants discover their strengths, build teamwork, and plan exciting group activities. Let’s dive into how to execute this fun and meaningful exercise.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A reflective activity designed to help participants identify their strengths, values, and areas for growth. This activity builds self-awareness, enhances self-esteem, and even enriches vocabulary. .
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: This game encourages is a reflective and engaging activity designed for non-formal education, self-awareness, builds confidence, and fosters connections among participants.
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A dynamic and engaging way to break the ice, get to know each other, and even learn something new.
Aim: Can be used as an icebreaker for helping people get to know each other or as an energizer for helping inject energy and focus into a group. The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A fun and interactive game designed to help participants connect, discover new things about each other, and have fun.
Duration: 5 minutes per person
Aim: Can be used as an icebreaker for helping people get to know each or as an energizer for helping inject energy and focus into a group. The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: This is a creative game designed to help participants get to know each other better, while also fostering a sense of self-awareness and fun.
Instructions: Each person shares two truths and one lie about themselves. Others guess which is the lie.
Duration: 5 minutes per person
Aim: Can be used as an energizer for helping inject energy and focus into a group. The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A dynamic and interactive game that helps build connections, improve focus, and encourage communication.
Duration: 15-20 minutes
Aim: Can be used as an icebreaker for helping people get to know each other in a relaxed and fun way. The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.
Purpose: A fun and interactive game designed to build trust, enhance communication, and strengthen group connections.
Duration: 5–10 minutes
Aim: The method is suitable for workshop trainings, adapted for school and university education, non-formal learning and private sector.